﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.Furniture
{
	/// <summary>
	/// 产出家具现有修理材料信息
	/// </summary>
	[Serializable]
	public class FurnitureOutputRepairMaterialInfo
	{
		/// <summary>
		/// 物品itemId
		/// </summary>
		public string GoodsItemId;
		/// <summary>
		/// position 从0 开始
		/// </summary>
		public int position;
		/// <summary>
		/// 物品个数
		/// </summary>
		public int Num;
		/// <summary>
		/// 所需配方物品个数
		/// </summary>
		public int needNum;
	}
}
